I. Brief Introduction:
A: Using "Contra Game Workshop", a few mouse clicks to make your own flash games without any progaming!
B: Then sign your name, save the project to hard disk as *.fga file for future use and edit. All the *.fga files are managed by a content.fgc file.
II.Getting Started
A. The making of a professional flash game with a few mouseclicks:
0. From the "File">"Open" menu to browse the 6 example files. Get familiar with the Panels, menus and toolbars.
1. From the "File">"New" menu to start a new project and input the name of the game and yourself.
2. From the "scene" panel to select your game backgound, adjust its color and alpha.
3. From the "library" panel to drag and drop the components into the scene, adjust its size, color, alpha and other parameters
4. Test the game with one or two players from the "!" toolbar or control menu.
5. Save your game into your harddisk from the "File">"Save" menu or toolbar.
C: Publish all the games in the content.fgc file as *.fgf files for use in the "Flash Game Workshop Web Player". Share your games with others on the internet!
B: Publish your flash game on the web: (Need to download a harddisk edition for free)
1. From "File">"Import-Edit Content..." menu to remain only the *.fga files you want to publish or import *.fga files from outside.
2. Click "File">"Publish" Menu, "Flash Game Workshop" will convert all the *.fga into ex_?.fgf and content.fgc into ex_content.fgc for the use of "Flash Game Workshop Web Player". All the files are in the same directory of the disk.
3. Copy or upload all the *.fgf, ex_content.fgc, and "Flash Game Workshop Web Player" (FGWplayer.swf) into the same directory of a web server or Email all of them with a zip file to your friend, and they will be able to appreciate your professional flash game works!
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